Couple of things to note here. The Plugin in UE4 for panoramic screenshots and movies was not developed by Epic. So a lot of the features that make it look great are not rendered in it. My work around was creating a 6 camera rig and rendering each and stitching together all the footage. In later updates I will be increasing the amount of Cameras to fix some of the seams and banding you get from too much FOV going on. Overall I am pretty happy with the results. Also decided to use Vimeo as the host for 360 videos seemed like their playback was smoother vs YouTube. Will do more tests on this later. Just adding Scratch sound and a event sheet for my composer along with this.